/* Digital Differential Analyzer algorithm */
#include <graphics.h>
#include <stdio.h>
#include <math.h>
#include <dos.h>
#include <conio.h>
int main( )
{
float x, y, x1, y1, x2, y2, dx, dy, step;
int i, gd = DETECT, gm;
printf("\n\n Enter the value of x1 and y1 :");
scanf("%d%d",&x1,&y1);
printf("\n\n Enter the value of x2 and y2:");
scanf("%d%d",&x2,&y2);
initgraph(&gd, &gm, "C:\\TURBOC3\\BGI");
dx = (x2 - x1);
dy = (y2 - y1);
if(abs(dx) >= abs(dy))
step = abs(dx);
else
step = abs(dy);
dx = dx / step;
dy = dy / step;
x = x1;
y = y1;
i = 1;
while(i <= step)
{
putpixel(x, y, YELLOW);
x = x + dx;
y = y + dy;
i = i + 1;
delay(100);
}
getch();
closegraph();
return 0;
}
#include <graphics.h>
#include <stdio.h>
#include <math.h>
#include <dos.h>
#include <conio.h>
int main( )
{
float x, y, x1, y1, x2, y2, dx, dy, step;
int i, gd = DETECT, gm;
printf("\n\n Enter the value of x1 and y1 :");
scanf("%d%d",&x1,&y1);
printf("\n\n Enter the value of x2 and y2:");
scanf("%d%d",&x2,&y2);
initgraph(&gd, &gm, "C:\\TURBOC3\\BGI");
dx = (x2 - x1);
dy = (y2 - y1);
if(abs(dx) >= abs(dy))
step = abs(dx);
else
step = abs(dy);
dx = dx / step;
dy = dy / step;
x = x1;
y = y1;
i = 1;
while(i <= step)
{
putpixel(x, y, YELLOW);
x = x + dx;
y = y + dy;
i = i + 1;
delay(100);
}
getch();
closegraph();
return 0;
}