/*
Bresenham Circle Draw Algorithm
*/
// C-program for circle drawing
// using Bresenham’s Algorithm
// in computer-graphics
#include <stdio.h>
#include <dos.h>
#include <graphics.h>
#include<conio.h>
// Function to put pixels
// at subsequence points
void drawCircle(int xc, int yc, int x, int y)
{
putpixel(xc+x, yc+y, RED);
putpixel(xc-x, yc+y, RED);
putpixel(xc+x, yc-y, RED);
putpixel(xc-x, yc-y, RED);
putpixel(xc+y, yc+x, RED);
putpixel(xc-y, yc+x, RED);
putpixel(xc+y, yc-x, RED);
putpixel(xc-y, yc-x, RED);
}
// Function for circle-generation
// using Bresenham's algorithm
void circleBres(int xc, int yc, int r)
{
int x = 0, y = r;
int d = 3 - 2 * r;
while (y >= x)
{
// for each pixel we will
// draw all eight pixels
drawCircle(xc, yc, x, y);
x++;
// check for decision parameter
// and correspondingly
// update d, x, y
if (d > 0)
{
y--;
d = d + 4 * (x - y) + 10;
}
else
d = d + 4 * x + 6;
drawCircle(xc, yc, x, y);
delay(50);
}
}
// driver function
int main()
{
int xc, yc, r;
int gd = DETECT, gm;
clrscr();
printf("\n\n Enter x,y coordinates and radius of circle ");
scanf("%d%d%d",&xc,&yc,&r);
initgraph(&gd, &gm, "C:\\TURBOC3\\BGI"); // initialize graph
circleBres(xc, yc, r); // function call
getch();
closegraph();
return 0;
}
Bresenham Circle Draw Algorithm
*/
// C-program for circle drawing
// using Bresenham’s Algorithm
// in computer-graphics
#include <stdio.h>
#include <dos.h>
#include <graphics.h>
#include<conio.h>
// Function to put pixels
// at subsequence points
void drawCircle(int xc, int yc, int x, int y)
{
putpixel(xc+x, yc+y, RED);
putpixel(xc-x, yc+y, RED);
putpixel(xc+x, yc-y, RED);
putpixel(xc-x, yc-y, RED);
putpixel(xc+y, yc+x, RED);
putpixel(xc-y, yc+x, RED);
putpixel(xc+y, yc-x, RED);
putpixel(xc-y, yc-x, RED);
}
// Function for circle-generation
// using Bresenham's algorithm
void circleBres(int xc, int yc, int r)
{
int x = 0, y = r;
int d = 3 - 2 * r;
while (y >= x)
{
// for each pixel we will
// draw all eight pixels
drawCircle(xc, yc, x, y);
x++;
// check for decision parameter
// and correspondingly
// update d, x, y
if (d > 0)
{
y--;
d = d + 4 * (x - y) + 10;
}
else
d = d + 4 * x + 6;
drawCircle(xc, yc, x, y);
delay(50);
}
}
// driver function
int main()
{
int xc, yc, r;
int gd = DETECT, gm;
clrscr();
printf("\n\n Enter x,y coordinates and radius of circle ");
scanf("%d%d%d",&xc,&yc,&r);
initgraph(&gd, &gm, "C:\\TURBOC3\\BGI"); // initialize graph
circleBres(xc, yc, r); // function call
getch();
closegraph();
return 0;
}